How a video release differs from a song release, what file to send, what it costs, and the specification points that get videos rejected weeks later.
9 min read · checked August 2026
This is the part almost everyone gets wrong, and it changes how you plan.
Your music video is not an extra file attached to your song. In the way the industry counts things, it is a different recording — it gets its own identifying code, it is delivered separately, and it is reported on separately.
That holds even when the audio in the video is byte-for-byte the same master you released. And if you make two versions of a video, each one is again a separate recording with its own code.
Audio distribution here is free. Video is not, and it is not free anywhere.
Video costs real money to move. A four-minute HD file is roughly a hundred times the size of the song, and every video has to be re-encoded — twice, because Apple and Vevo will not accept the same file. That is processing time somebody pays for.
For a sense of the going rate, one well-known distributor publishes $95 per video for delivery to eight platforms, or $25 per video for Vevo only. Our pricing is set out on the pricing page; the point of quoting theirs is so you know a per-video charge is normal and not something we invented.
Once the video is live, it earns like the song does — Vevo monetises on views, Apple on plays — and it flows into the same payout as the rest of your catalogue, on the same split.
Send the best version you have. Not the one you uploaded to YouTube.
The single most common mistake is sending a copy downloaded back off YouTube. That file has already been compressed once. Re-encoding it for the stores compresses it a second time, and no amount of processing puts the detail back. Go to whoever edited the video and ask for the export.
| What the stores need | Detail |
|---|---|
| Resolution | 1920×1080 at minimum. 2K and 4K welcome. Vertical is 1080×1920. |
| Frame rate | 23.976, 24, 25, 29.97, 30, 48, 50 or 60. Whatever it was shot at. |
| Shape | 16:9, 1.85:1, 2:1, 2.35:1, 2.39:1 or 2.4:1 |
| Picture | Progressive, not interlaced. H.264 or ProRes. |
| Sound | Stereo. 44.1 kHz or 48 kHz. |
| Length | At least 30 seconds. |
The most common rejection, and the easiest to avoid.
Vevo does not accept videos with a front or end slate — a title card, a countdown, a logo sting, a credits roll, an 'Official Video' card at the top, a subscribe screen at the end. The video has to start on the video and end on the video.
This catches almost everything cut from a film or a television master, because those virtually always open on a title. It also catches videos prepared for YouTube, where an end screen is normal practice.
Earlier than feels necessary.
Two different things that get confused constantly.
A Vevo channel is a channel Vevo runs, carrying your videos. An Official Artist Channel is a status applied to your own YouTube channel. They are separate — Vevo cannot create an Official Artist Channel, and having one does not give you the other. They can be merged later so your audience sits in one place.
Both are requested through us, not by you directly, and neither costs anything on top of the video delivery.
If you have not set up your Official Artist Channel yet, do that first — it only takes one released track, not three, and it is worth having before the video arrives.
A video has more rights in it than a song does.
With a song you need the recording and the composition. A video adds everything you can see: the footage, the people in it, any film or television clips, any artwork, any brand visible on screen.
Checked August 2026. Rules change and pages move — if something here no longer matches what you find, tell us and we will correct it.
What it is, what it now takes to qualify — one release, not three — how we request it for you, and the reasons requests get turned down.
Planning a releaseWhen to deliver, when to pitch, and what actually affects how a release is picked up — separating what the stores have published from what everyone repeats.